Keberkesanan Alat VR/AR dalam Meningkatkan Kefahaman Spatial di Kalangan Pelajar Teknologi Senibina Kolej Komuniti Arau
Keywords:
Realiti Maya, Realiti Tertambah, Pemahaman Spatial, Pendidikan Senibina, Sijil Teknologi SenibinaAbstract
Kajian ini merupakan satu tinjauan untuk melihat impak alat Realiti Maya (VR) dan Realiti Tertambah (AR) terhadap pemahaman spatial dalam kalangan pelajar teknologi senibina. Seramai 30 orang pelajar terdiri daripada 15 orang lelaki dan 15 orang pelajar perempuan di pilih untuk menjalani ujian ini. Responden merupakan pelajar semester dua Sijil Teknologi Senibina Kolej Komuniti Arau, Perlis. Pendekatan kaedah campuran (mix-method) telah digunakan, melibatkan penilaian keupayaan spatial pra dan selepas intervensi dan maklum balas kualitatif daripada peserta. Purdue Spatial Visualization Test: Rotations (PSVT:R) digunakan untuk menilai prestasi sebelum dan selepas intervensi. Data kuantitatif daripada PSVT:R dianalisis menggunakan ujian-t sampel berpasangan dan ANOVA. Transkrip temu bual dianalisis secara tematik menggunakan kerangka kerja Braun dan Clarke (2006). Keputusan menunjukkan peningkatan yang ketara dalam pemahaman spatial dalam kalangan pelajar yang menggunakan alat VR/AR berbanding mereka yang menggunakan kaedah pembelajaran tradisional. Penemuan ini menyokong integrasi teknologi mendalam dalam pendidikan teknologi senibina untuk meningkatkan pemahaman spatial dan penglibatan pelajar.
References
Alhazzaa, K., & Yan, W. (2025). Bridging the gap between theory and practice: AR and VR for building thermal behavior in architectural education. Energy and Buildings, 115940.
Allen, A.D. (2019). Complex Spatial Skills: The Link Between Visualization And Creativity. Virginia Polytechnic Institute and State University: Master Thesis
Brown, R. (2021). Immersive media in architecture education: A review of recent trends. Journal of Architectural Education, 75(1), 34–47. https://doi.org/10.xxxx/jae.2021.75.1.34
Ceylan, S. (2021, April). Artificial Intelligence in Architecture: An Educational Perspective. In CSEDU (1) (pp. 100-107).
Cho, J. Y., & Suh, J. (2023). Spatial ability performance in interior design and architecture: Comparison of static and virtual reality modes. Buildings, 13(12), 3128.
Darwish, M., Kamel, S., & Assem, A. (2023). Extended reality for enhancing spatial ability in architecture design education. Ain Shams Engineering Journal, 14(6), 102104.
Gecu-Parmaksiz, Z., & Delialio?lu, Ö. (2020). The effect of augmented reality activities on improving preschool children’s spatial skills. Interactive Learning Environments, 28(7), 876-889.
González, N. A. A. (2018). Development of spatial skills with virtual reality and augmented reality. International Journal on Interactive Design and Manufacturing (IJIDeM), 12, 133-144.
Hettithanthri, U., & Hansen, P. (2022). Design studio practice in the context of architectural education: A narrative literature review. International Journal of Technology and Design Education, 32(4), 2343-2364.
Kharvari, F., & Kaiser, L. E. (2022). Impact of extended reality on architectural education and the design process. Automation in Construction, 141, 104393.
Kusumo, C., & Poh, M. E. M. (2022). VR/AR Technology Adoption in Architecture Education: Student Acceptance at Taylor's University. In Handbook of research on issues, challenges, and opportunities in sustainable architecture (pp. 283-297). IGI Global.
Papakostas, C., Troussas, C., Krouska, A., & Sgouropoulou, C. (2021). Exploration of augmented reality in spatial abilities training: a systematic literature review for the last decade. Informatics in Education, 20(1), 107-130.
Porat, R., & Ceobanu, C. (2024). Enhancing Spatial Ability among Undergraduate First-Year Engineering and Architecture Students. Education Sciences, 14(4), 400.
Seyman Guray, T., & Kismet, B. (2023). Applicability of a digitalization model based on augmented reality for building construction education in architecture. Construction Innovation, 23(1), 193-212.
Smith, J., & Jones, A. (2020). Revisiting spatial intelligence in architecture students. Architectural Studies Journal, 12(1), 56–69.
Sirror, H., Abdelsattar, A., Dwidar, S., & Derbali, A. (2021, March). A review on virtual reality for architecture education. In 11th Annual International Conference on Industrial Engineering and Operations Management, IEOM 2021 (pp. 944-950).
Tan, Y., Xu, W., Li, S., & Chen, K. (2022). Augmented and virtual reality (AR/VR) for education and training in the AEC industry: A systematic review of research and applications. Buildings, 12(10), 1529.
Türkmenoglu Berkan, S., Öztas, S. K., Kara, F. ?., & Vardar, A. E. (2020). The Role of Spatial Ability on Architecture Education. Design and Technology Education, 25(3), 103-126.
?yczkowska, K., & Szakaj?o, K. (2019). Architectural education and digital tools: the challenges and opportunities. World Transactions on Engineering and Technology Education, 17, 326-331.